Unity development • Interactive 3D • VR simulation
Build a playable idea—not just a pitch deck.
Ave Ludum Studio helps teams turn concepts into working interactive experiences: Unity prototypes, product demos, training simulations, and custom game systems. Based in Makassar, Indonesia. Working with clients remotely across Indonesia.
Tell us the goal, target platform, and deadline. We’ll recommend a practical first step and a clear scope.
Selected work
Inside a level
This is the main level of The Legend of Toakala, seen from above in the Unity editor. Pick a marker to follow the route a player takes through it.
Concept art
Before anything is built in Unity, it's sketched and painted. These are early pieces for The Legend of Toakala: mood paintings to set the tone, and notebook pages planning the story and the route through a level.
About the studio
What we do
How we work
Have a project in mind?
Send us a short brief. You don't need a technical specification yet—just tell us what you want people to do, what success looks like, and when you need it.
Prefer email? Contact us directly.