Unity development • Interactive 3D • VR simulation

Build a playable idea—not just a pitch deck.

Ave Ludum Studio helps teams turn concepts into working interactive experiences: Unity prototypes, product demos, training simulations, and custom game systems. Based in Makassar, Indonesia. Working with clients remotely across Indonesia.

Tell us the goal, target platform, and deadline. We’ll recommend a practical first step and a clear scope.

Painted key art: a white monkey holding a dark infant in front of a burning wooden house

Selected work

Inside a level

This is the main level of The Legend of Toakala, seen from above in the Unity editor. Pick a marker to follow the route a player takes through it.

Top-down view of the Toakala level in the Unity editor: cliffs, a river, forest and wooden bridges

Concept art

Before anything is built in Unity, it's sketched and painted. These are early pieces for The Legend of Toakala: mood paintings to set the tone, and notebook pages planning the story and the route through a level.

About the studio

What we do

How we work

    Have a project in mind?

    Send us a short brief. You don't need a technical specification yet—just tell us what you want people to do, what success looks like, and when you need it.

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    From humble beginnings

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